Category Archives: Game of Thrones

Robert Stark interviews Actor and Musician Karim Theilgaard














Robert Stark and co-host Sam Kevorkian talk to actor and musician Karim Theilgaar. Check out his work on YouTubeFacebookTwitter, and Instagram.


Intro: Strangers on The Floor – Karim Theilgaard
Growing up as a Third culture kid living in Brazil, England and Denmark
Early musical influences including Abba, Michael Jackson, and Nirvana
Music video The Way We Used To Be – Karim Theilgaard 
Music Photography for Fashion Beat TV
Fashion Modeling and Karim’s fashion style
Starting out as an actor; writing and producing short films
The film Brother which Karim wrote, produced, and acted in and planned on sending to Casting Director Nina Gold for a Game of Thrones audition
The film Timeless about the dilemma of immortality
The horror film Scar Tissue where Karim played an obnoxious finance bro; comparisons to the film Saw
Karim’s upcoming films including Natsværmer and Sebi  which is “Twin Peaks on acid”

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A talk with Cosmic Encounter Game Designers Peter Olokta, Greg Olokta, & Bill Elirbie










Robert Stark and Pilleater talk to Peter Olotka, Greg Olokta, and Bill Elirbie. They designed the game Cosmic Encounter. Their newest game is Game of Thrones: The Iron Throne.


-The history and origins of Cosmic Encounter, Nauset Beach, Science-Fiction, “The List.”
-Diversity in Cosmic Encounter, the game existing before Dungeons & Dragons,
-How the game breaks rules and      pushes imaginary limits
-Star Trek, The Parker Brothers prototype in 1976, Non-prediction gameplay,
-the extended number of aliens in Cosmic Encounter
-The first edition of Cosmic, the artists behind the game, Harlan Ellison, Dean Morrissey,
-The situational theory in Cosmic
-Cosmic Encounter Online, Dune the Board Game, Issac Asimov,
-The art in Cosmic Encounter, Felicia Cano
-Cosmic Dominion
-Game of Thrones: The Iron Throne
-Prototyping and technology
-Balance and Unbalance within games
-Cosmic Encounter as both a toolbox for game designers and for telling story narratives
-Isaac Asimov’s Robots VCR Mystery Game
-Hippy culture, Cosmic Encounter as an avant-garde art piece
-Different editions of Cosmic Encounter
-Board game culture, the new fad of “gamer” culture
-The problem of video games, violence in video games
-The game design differences between Iron Throne and Cosmic
-The Star Wars story and Parker Brothers

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