Category Archives: Andy Looney

Robert Stark talks to Francis Nally about Ludism: Board Games That Will Get You High


















Robert Stark talks to Francis Nally about his new book Ludism: Board Games That Will Get You High.


What is Ludism? Ron Hale-Evans and
The board game scene in Pennsylvania
Andrew Looney and Peter Olotka
Ludology as a branch of Analytical Philosophy
Cosmic Encounter, Pyramid Arcade, and Piecepack
Howard M. Fesler and The Compleat Strategist
Game Design, “Ludology,” and it’s place in the arts
Francis’ critique of Euro games
Francis’ board game collection.
Monopoly and Candy Land
The rise and fall of Fantasy Flight Games
Francis’ obsession with the game Cosmic Encounter
Consumerism’s impact on board game design

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This show is brought to you by Robert Stark’s Paintings, Stark Truth TV, and his novel Journey to Vapor Island

Robert Stark interviews Game Designer James Ernest














Robert Stark and co-host Pilleater talk to Game Designer James Ernest. He is the owner and founder of Cheapass Games


James’s background as a professional juggler
How James got started with game design, his start start with MAGIC: THE GATHERING, and starting Cheapass Games
Self Publishing as a basis for game design
Kickstarter fundraising for games
How the narrative is more important and challenging than the mechanisms
Casino games
Games based on novels
The game FISH COOK
The game KILL DOCTOR LUCKY inspired by Victorian Murder Mysteries
The game BEFORE I KILL YOU, MISTER SPY which was originally “Before I kill you Mister Bond”
The game GIVE ME THE BRAIN and the sequel LORD OF THE FRIES
The game FALLING
The most recent game TAK
Pulp games like American Idol CCG, Looney Tunes CCG, LandyLand, and Sailor Moon Crystal Dice Challenge
The adult themed game XXXenophile
The artist Phil Foglio who James collaborates with on games
James’ comedy film The Man Between

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This show is brought to you by Robert Stark’s Paintings!

Robert Stark interviews Game Designer Andy Looney











Robert Stark and co-host Pilleater interview Andy Looney. Looney is a game designer, computer programmer, and writer. He operates Looney Labs and has designed Fluxx The Card Game. His latest game is Pyramid Arcade.


Looney’s interest in games, the card game Nuclear War
Looney’s games Fluxx The Card Game and Icehouse
Icebreaker for 3DO
Looney’s work for NASA
The origins behind Icehouse, Looney’s short story “Icehouse.”
The history behind Cosmic Wimpout, The Grateful Dead
Cosmic Encounter, Killer Bunnies and The Quest for The Magic Carrot
Looney’s advocation for marijuana legalization.
Pyramid Arcade: 22 games with pyramids! Homeworlds. Stonehenge
Looney’s novel, The Empty City
The art of Aquarius, Peter Max, Looney’s cartoons
The influence of drugs upon game design
Tabletop board game culture vs. Hippy culture
Looney’s card game Chrononauts, Back to the Future, The Butterfly Effect
Games designing as fine art. Players becoming apart of the art piece, Art games
Retro Futurism, Andy’s favorite genre which is the 1930’s Deco Machine Age, Metropolis, James Turrell
Meta-games, Virtual Reality, Conventions
The debut of LooneyCon
Richard Garfield’s Characteristics of Games

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